Giant Owl
Monster Manual (2025) p. 358
- Size
- Large
- Type
- celestial
- Alignment
- neutral
- AC
- 12
- Initiative
- 2
- Hit Points
- 19 (3d10+3)
- Speed
- walk 5 ft., fly 60 ft.
- Saving Throws
- Wis +4
- Skills
- Stealth +6, Perception +6
- Resistances
- necrotic, radiant
- Senses
- darkvision 120 ft.
- Passive Perception
- 16
- Languages
- Celestial; understands Common, Elvish, and Sylvan but can't speak them
- Challenge
- 1/4
- Lineage
- Owl
- Environment
- arctic, forest, hill
STR
13
+1
DEX
15
+2
CON
12
+1
INT
10
+0
WIS
14
+2
CHA
10
+0
Traits
Proficiency Bonus
+2
Flyby
The owl doesn't provoke an Opportunity Attack when it flies out of an enemy's reach.
Actions
Talons
Melee Attack Roll: +4, reach 5 ft. Hit: 7 (1d10 + 2) Slashing damage.
Spellcasting
The owl casts one of the following spells, requiring no spell components and using Wisdom as the spellcasting ability:
- At will: Detect Evil and Good, Detect Magic
- 1/day: Clairvoyance
Spells
Detect Evil and Good [5.5e], Detect Magic [5.5e], Clairvoyance [5.5e]
Other data
description
Avian sages and soothsayers