Glabrezu
Monster Manual (2025) p. 138
- Size
- Large
- Type
- fiend (demon)
- Alignment
- chaotic evil
- AC
- 17
- Initiative
- 6
- Hit Points
- 189 (18d10+90)
- Speed
- walk 40 ft.
- Saving Throws
- Str +9, Wis +7, Con +9, Cha +7
- Skills
- Deception +7, Perception +7
- Resistances
- cold, fire, lightning
- Immunities
- poison
- Condition Immunities
- poisoned
- Senses
- truesight 120 ft.
- Passive Perception
- 17
- Languages
- Abyssal; telepathy 120 ft.
- Challenge
- 9
- Environment
- planar (abyss)
Traits
Proficiency Bonus
+4
Treasure
Relics: The monster's treasure hoard features magic items with the noted theme. The Dungeon Master's Guide details treasure hoards appropriate for each theme.
Demonic Restoration
If the glabrezu dies outside the Abyss, its body dissolves into ichor, and it gains a new body instantly, reviving with all its Hit Points somewhere in the Abyss.
Magic Resistance
The glabrezu has Advantage on saving throws against spells and other magical effects.
Actions
Multiattack
The glabrezu makes two Pincer attacks and uses Pummel or Spellcasting.
Pincer
Melee Attack Roll: +9, reach 10 ft. Hit: 16 (2d10 + 5) Slashing damage. If the target is a Medium or smaller creature, it has the Grappled condition (escape DC 15) from one of two pincers.
Pummel
Dexterity Saving Throw: DC 17, one creature Grappled by the glabrezu. Failure: 15 (3d6 + 5) Bludgeoning damage. Success: Half damage.
Spellcasting
The glabrezu casts one of the following spells, requiring no Material components and using Intelligence as the spellcasting ability (spell save DC 16):
- At will: Darkness, Detect Magic, Dispel Magic
- 1/day each: Confusion, Fly, Power Word Stun
Spells
Darkness [5.5e], Detect Magic [5.5e], Dispel Magic [5.5e], Confusion [5.5e], Fly [5.5e], Power Word Stun [5.5e]
Other data
description
Glabrezus embody delusion and predatory guile. These cunning demons know the most effective traps are those that individuals devise for themselves. Despite having massive claws and overwhelming physicality, glabrezus excel at using flattery and misdirection to coerce victims into isolating themselves and harming others. In the Abyss, glabrezus act as lone hunters or deceitful advisers to greater demons. Glabrezus seek routes to the Material Plane and relish being summoned by magic-users. They eagerly serve mortals while tempting them to betray their allies and indulge in hubristic fantasies. A glabrezu strives to murder its summoner once the magic-user has committed irredeemable misdeeds and the mortal's soul is surely condemned to the Abyss.