Half-Dragon
Monster Manual (2025) p. 163
- Size
- Medium
- Type
- dragon
- Alignment
- neutral
- AC
- 18
- Initiative
- 5
- Hit Points
- 105 (14d8+42)
- Speed
- walk 40 ft.
- Saving Throws
- Wis +5, Dex +5
- Skills
- Stealth +5, Athletics +7, Perception +5
- Resistances
- Damage type chosen for the Draconic Origin trait below
- Senses
- blindsight 10 ft., darkvision 60 ft.
- Passive Perception
- 15
- Languages
- Common, Draconic
- Challenge
- 5
- Environment
- any
Traits
Proficiency Bonus
+3
Treasure
Armaments: The monster's treasure hoard features magic items with the noted theme. The Dungeon Master's Guide details treasure hoards appropriate for each theme.
Draconic Origin
The half-dragon is related to a type of dragon associated with one of the following damage types (DM's choice): Acid, Cold, Fire, Lightning, or Poison. This choice affects other aspects of the stat block.
Actions
Multiattack
The half-dragon makes two Claw attacks.
Claw
Melee Attack Roll: +7, reach 10 ft. Hit: 6 (1d4 + 4) Slashing damage plus 7 (2d6) damage of the type chosen for the Draconic Origin trait.
Dragon's Breath (Recharge 5-6)
Dexterity Saving Throw: DC 14, each creature in a 30-foot Cone. Failure: 28 (8d6) damage of the type chosen for the Draconic Origin trait. Success: Half damage.
recharge
D5
Leap (Bonus Action)
The half-dragon jumps up to 30 feet by spending 10 feet of movement.
Other data
description
Born through magical rites involving the essences of dragons, half-dragons serve their creators and their own draconic whims. Most half-dragons are created by chromatic dragons who desire servants with some trace of their own might and grandeur. Half-dragons frequently command other servants of a villainous dragon or act as agents in lands where their draconic master would attract unwanted attention.
Half-dragons share personality traits and agendas with the dragon who spawned them. Those resembling chromatic dragons typically loathe their creator even as they seek the same ends. Half-dragons with the traits of metallic dragons are especially rare, but they might arise through magical accidents, the efforts of reckless magic-users, or the last act of a dying dragon.