Haunting Revenant

Monster Manual (2025) p. 260

Size
Gargantuan
Type
undead
Alignment
neutral
AC
20
Initiative
5
Hit Points
203 (14d20+56)
Speed
walk 30 ft.
Saving Throws
Wis +8, Con +8
Resistances
necrotic, psychic
Immunities
poison
Condition Immunities
charmed, exhaustion, frightened, grappled, paralyzed, petrified, poisoned, prone, restrained, unconscious
Senses
truesight 60 ft.
Passive Perception
14
Languages
Common plus two other languages
Challenge
10
Lineage
Revenant
Environment
forest, swamp, urban
STR
20
+5
DEX
12
+1
CON
18
+4
INT
16
+3
WIS
18
+4
CHA
20
+5

Traits

Proficiency Bonus

+4

Treasure

Any: The monster's treasure hoard can include monetary treasure and any kinds of magic items.

Haunted Zone

Constitution Saving Throw: DC 17, any creature that casts a spell while inside the revenant's space. Failure: The spell fails and is wasted.

Undead Restoration

If the revenant dies, it revives 24 hours later unless Dispel Evil and Good is cast on its remains. If it revives, it animates another Gargantuan object or structure elsewhere on the same plane of existence; it now looks different but uses the same stat block and returns with all its Hit Points.

Actions

Multiattack

The revenant makes two Object Slam attacks and uses Invitation.

Object Slam

Melee or Ranged Attack Roll: +9 (with Advantage if the target is inside the revenant's space), reach 10 ft. or range 30/90 ft. Hit: 27 (5d8 + 5) Bludgeoning damage.

Invitation

Charisma Saving Throw: DC 17, each creature in a 60-foot Cone. Failure: The target is teleported inside the revenant's space and swallowed. A swallowed creature has Total Cover against attacks and other effects outside the revenant. While the revenant has Hit Points, a swallowed creature can leave the revenant's space only by using magic that enables planar travel, such as the Plane Shift spell.

Other data

description

Wrathful spirits bent on revenge, revenants possess corpses and other materials, using them to seek justice or vent their rage on those who wronged them. Revenants refuse to rest until those they seek to punish are no more. If their bodies are destroyed, revenants claim new forms and continue their ruthless quests.

Haunting Revenant: Haunting revenants possess ruins and forsaken places connected with their deaths—such as abandoned buildings, wrecked ships, or junk heaps. These revenants lurk in plain sight, waiting for their foes to near, then trap their victims within their massive bodies. Those inside a revenant might be battered by animate furnishings or more unsettling manifestations of the revenant's hatred.

The places haunting revenants lurk swiftly gain infamous reputations.