Hippogriff
Monster Manual (2025) p. 169
- Size
- Large
- Type
- monstrosity
- Alignment
- unaligned
- AC
- 11
- Initiative
- 1
- Hit Points
- 26 (4d10+4)
- Speed
- walk 40 ft., fly 60 ft.
- Skills
- Perception +5
- Passive Perception
- 15
- Challenge
- 1
- Environment
- grassland, hill, mountain
STR
17
+3
DEX
13
+1
CON
13
+1
INT
2
−4
WIS
12
+1
CHA
8
−1
Traits
Proficiency Bonus
+2
Flyby
The hippogriff doesn't provoke an Opportunity Attack when it flies out of an enemy's reach.
Actions
Multiattack
The hippogriff makes two Rend attacks.
Rend
Melee Attack Roll: +5, reach 5 ft. Hit: 7 (1d8 + 3) Slashing damage.
Other data
description
Part hunting bird, part horse, hippogriffs are majestic creatures that hunt opportunistically as they migrate, often targeting lone travelers and livestock. Hippogriffs might carry riders with them in their travels in return for food or other aid. Hippogriff migrations might take months or years, and sages frequently predict their routes. Roll on or choose a result from the Hippogriff Destination table to inspire where a hippogriff might be en route to.
Hippogriff Destination:
| 1d6 | The Hippogriff Is Traveling to A... |
|---|---|
| 1 | Lost ruin hidden by clouds or fog. |
| 2 | Low-hanging moon, star, or other solar body. |
| 3 | Magical garden on a floating island. |
| 4 | Mountaintop with a view of a giant geoglyph. |
| 5 | Nest full of hippogriff eggs atop a spire. |
| 6 | Portal to the Feywild or an Upper Plane. |