Homunculus Servant (UA)

UA2024-Artificer p. 13,

Size
Tiny
Type
construct
Alignment
neutral
AC
13
Hit Points
15
Speed
walk 20 ft., fly 30 ft.
Immunities
Poison
Condition Immunities
Exhaustion, Poisoned
Senses
Darkvision 60 ft.
Passive Perception
10
STR
4
−3
DEX
15
+2
CON
12
+1
INT
10
+0
WIS
10
+0
CHA
7
−2

Traits

Hit Points

5 + 5 per spell level. (the homunculus has a number of Hit Dice [d4s] equal to the spell's level)

Evasion

If the homunculus is subjected to an effect that allows it to make a Dexterity saving throw to take only half damage, the homunculus instead takes no damage if it succeeds on the save and only half damage if it fails. It can't use this trait if it has the Incapacitated condition.

Magic Bond

Add the spell level to any ability check or saving throw the homunculus makes.

Actions

Force Strike

Melee or Ranged Attack Roll: Bonus equals your spell attack modifier, reach 5 ft. or range 30 ft. Hit: 1d6 plus the spell's level of Force damage.

Reactions

Channel Magic

Trigger: You cast a spell that has a range of touch while the homunculus is within 120 feet of you. Response: The homunculus delivers the spell through its touch.

Combat

The homunculus is an ally to you and your allies. In combat, it shares your Initiative count, but it takes its turn immediately after yours. It obeys your commands (no action required by you). If you don't issue any, it takes the Dodge action and uses its movement to avoid danger.

Using a Higher-Level Spell Slot: Use the spell slot's level for the spell's level in the stat block.

Spells

Spell Slots

Other data

description