Hook Horror

Monster Manual (2025) p. 173

Size
Large
Type
monstrosity
Alignment
neutral
AC
15
Initiative
0
Hit Points
75 (10d10+20)
Speed
walk 30 ft., climb 30 ft.
Saving Throws
Con +4
Skills
Perception +5
Senses
blindsight 60 ft., darkvision 120 ft.
Passive Perception
15
Languages
Hook Horror
Challenge
3
Environment
underdark
STR
18
+4
DEX
10
+0
CON
15
+2
INT
6
−2
WIS
12
+1
CHA
7
−2

Traits

Proficiency Bonus

+2

Actions

Multiattack

The hook horror makes two Hook attacks.

Hook

Melee Attack Roll: +6, reach 10 ft. Hit: 11 (2d6 + 4) Piercing damage. If the target is a Large or smaller creature, the hook horror moves the target 5 feet straight toward or away from itself.

Other data

description

Hook horrors are beaked predators whose forelimbs end in massive, hooklike claws. They flourish in the cavernous mazes of the Underdark, with its miles-deep trenches and stalactite forests suspended over empty darkness, where they barrel through caves and swing across cavern ceilings.

Hook horrors feed opportunistically on plants, fungi, and any creatures that come close enough to hook. To perceive their surroundings, hook horrors echolocate via a range of noises, from banging on rocks and their own bodies to vocalizations that sound like strange squawks, screams, or clicks. Only hook horrors know the meaning of these noises, but many people who explore the Underdark or live near deep-reaching caves have sought the sources of such sounds only to fall victim to hungry hook horrors.