Incarnation of Vibrance

Lorwyn: First Light

Size
Huge
Type
fey
Alignment
neutral
AC
14
Initiative
7
Hit Points
230
Speed
walk 40 ft.
Saving Throws
Con +1, Cha +1
Resistances
radiant
Condition Immunities
blinded, charmed, deafened, frightened
Senses
darkvision 60 ft.
Passive Perception
13
Languages
Sylvan, Telepathy 120 ft.
Challenge
10
Lineage
Incarnation
Environment
Planar (Feywild)
STR
20
+5
DEX
17
+3
CON
20
+5
INT
10
+0
WIS
16
+3
CHA
21
+5

Traits

Proficiency Bonus

+4

Magic Resistance

The incarnation has Advantage on saving throws against spells and other magical effects.

Actions

Multiattack

The incarnation makes two Vine attacks and uses Radiant Blast. It can replace one vine attack with a use of Spellcasting to cast Blindness/Deafness if available.

Spellcasting

The incarnation casts one of the following spells, requiring no spell components and using Charisma as the spellcasting ability:

  • At will: Daylight, Druidcraft, Plant Growth
  • 1/day: Blindness/Deafness

Vine

Melee Attack Roll: +9 to Hit, reach 20 ft. Hit: 18 (3d8 + 5) Bludgeoning damage. If the target is the incarnation's size or smaller, it has the Grappled condition (escape DC 15) from one of two vines.

Radiant Blast

Constitution Saving Throw: DC 17, each creature of the incarnation's choice in a 20-foot Emanation originating from the incarnation. Failure: The creature takes 14 (2d8 + 5) Radiant damage. Success: Half damage.

Shape-Shift (Bonus Action)

The incarnation changes its size to Medium, Large, or Huge.

Teleport (Bonus Action)

The incarnation teleports up to 60 feet to an unoccupied space it can see. The incarnation can't teleport while it has a creature Grappled.

Spells

Daylight, Druidcraft, Plant Growth, Blindness/Deafness

Other data

description