Incubus

Monster Manual (2025) p. 178

Size
Medium
Type
fiend
Alignment
neutral evil
AC
15
Initiative
3
Hit Points
66 (12d8+12)
Speed
walk 30 ft., fly 60 ft.
Skills
Persuasion +9, Insight +5, Deception +9, Stealth +7, Perception +5
Resistances
cold, fire, poison, psychic
Senses
darkvision 60 ft.
Passive Perception
15
Languages
Abyssal, Common, Infernal; telepathy 60 ft.
Challenge
4
Environment
planar (lower), urban
STR
8
−1
DEX
17
+3
CON
13
+1
INT
15
+2
WIS
12
+1
CHA
20
+5

Traits

Proficiency Bonus

+2

Treasure

Any: The monster's treasure hoard can include monetary treasure and any kinds of magic items.

Succubus Form

When the incubus finishes a Long Rest, it can shape-shift into a Succubus, using that stat block instead of this one. Any equipment it's wearing or carrying isn't transformed.

Actions

Multiattack

The incubus makes two Restless Touch attacks.

Restless Touch

Melee Attack Roll: +7, reach 5 ft. Hit: 15 (3d6 + 5) Psychic damage, and the target is cursed for 24 hours or until the incubus dies. Until the curse ends, the target gains no benefit from finishing Short Rests.

Spellcasting

The incubus casts one of the following spells, requiring no Material components and using Charisma as the spellcasting ability (spell save DC 15):

  • At will: Disguise Self, Etherealness
  • 1/day each: Dream, Hypnotic Pattern

Nightmare (Recharge 6) (Bonus Action)

Wisdom Saving Throw: DC 15, one creature the incubus can see within 60 feet. Failure: If the target has 20 Hit Points or fewer, it has the Unconscious condition for 1 hour, until it takes damage, or until a creature within 5 feet of it takes an action to wake it. Otherwise, the target takes 18 (4d8) Psychic damage.

recharge

D6

Spells

Disguise Self [5.5e], Etherealness [5.5e], Dream [5.5e], Hypnotic Pattern [5.5e]

Other data

description

Incubi exploit the vulnerability of mortal dreams. Slipping into the homes of sleepers, incubi feed off dreams and replace them with terrifying nightmares. Incubi visit victims nightly until their prey expires. The incubi then hunt for new victims, preferring the loved ones of past targets. Incubi can transform into succubi and vice versa, taking the forms they need to manipulate foes in dreams or in the flesh. Those visited by an incubus have recurring nightmares. Roll on or choose a result from the Incubus Nightmares table to inspire these night terrors.

Incubus Nightmares:

1d8The Incubus's Victim Has Dreams Of...
1An angry family member or authority figure.
2Being chased through the wilderness.
3Being devoured by animals or monsters.
4Falling, drowning, or suffocating.
5A ruinous public embarrassment.
6A shadowy intruder or monstrous silhouette.
7A traumatic past event.
8A visitor with an eerie or enigmatic message.