Mage

Monster Manual (2025) p. 199

Size
Small
Type
humanoid
Alignment
neutral
AC
15
Initiative
2
Hit Points
81 (18d8)
Speed
walk 30 ft.
Saving Throws
Wis +4, Int +6
Skills
Arcana +6, History +6, Perception +4
Passive Perception
14
Languages
Common and any three languages
Challenge
6
Lineage
Mage
Environment
any
STR
9
−1
DEX
14
+2
CON
11
+0
INT
17
+3
WIS
12
+1
CHA
11
+0

Traits

Proficiency Bonus

+3

Gear

Wand

Treasure

Arcana: The monster's treasure hoard features magic items with the noted theme. The Dungeon Master's Guide details treasure hoards appropriate for each theme. Individual: The monster doesn't have a treasure hoard, but it might keep monetary treasure.

Size

Small, Medium

Actions

Multiattack

The mage makes three Arcane Burst attacks.

Arcane Burst

Melee or Ranged Attack Roll: +6, reach 5 ft. or range 120 ft. Hit: 16 (3d8 + 3) Force damage.

Spellcasting

The mage casts one of the following spells, using Intelligence as the spellcasting ability (spell save DC 14):

  • At will: Detect Magic, Light, Mage Armor (included in AC), Mage Hand, Prestidigitation
  • 2/day each: Fireball (level 4 version), Invisibility
  • 1/day each: Cone of Cold, Fly

Misty Step (3/Day) (Bonus Action)

The mage casts Misty Step, using the same spellcasting ability as Spellcasting.

recharge

3/DAY

Reactions

Protective Magic (3/Day)

The mage casts Counterspell or Shield in response to the spell's trigger, using the same spellcasting ability as Spellcasting.

recharge

3/DAY

Spells

Detect Magic [5.5e], Light [5.5e], Mage Armor [5.5e], Mage Hand [5.5e], Prestidigitation [5.5e], Fireball [5.5e], Invisibility [5.5e], Cone of Cold [5.5e], Fly [5.5e], Misty Step [5.5e]

Other data

description

Mages are magical wonder-workers, ranging from spellcasting overlords to reclusive witches. They study mystical secrets and possess insight into monsters, legends, omens, and other lore. Mages often gather allies or hire assistants to aid them in their research or to attain magical might.

Roll on or choose a result from the Mage Roles table to inspire different sorts of mages.

Mage Roles:

1d10The Mage Is...
1An astronomer who draws magic from stars.
2An author who writes about the occult.
3A magical engineer who creates wonders.
4An oracle who interprets omens.
5A prodigy with a remarkable magical heritage.
6A psion whose powers manifest as spells.
7A scholar investigating ancient lore.
8A soothsayer who advises rulers.
9A war mage who aids soldiers in battle.
10A witch who shares secret wisdom.

Mage: Mages are accomplished spellcasters whose lives have been shaped by magic. They can use their powers to defend or dominate other creatures, or they could focus on magical research and unlocking mystical secrets.