Mammoth
Monster Manual (2025) p. 365
- Size
- Huge
- Type
- beast
- Alignment
- unaligned
- AC
- 13
- Initiative
- 3
- Hit Points
- 126 (11d12+55)
- Speed
- walk 50 ft.
- Saving Throws
- Str +10, Con +8
- Passive Perception
- 10
- Challenge
- 6
- Environment
- arctic
STR
24
+7
DEX
9
−1
CON
21
+5
INT
3
−4
WIS
11
+0
CHA
6
−2
Traits
Proficiency Bonus
+3
Actions
Multiattack
The mammoth makes two Gore attacks.
Gore
Melee Attack Roll: +10, reach 10 ft. Hit: 18 (2d10 + 7) Piercing damage. If the target is a Huge or smaller creature and the mammoth moved 20+ feet straight toward it immediately before the hit, the target has the Prone condition.
Trample (Bonus Action)
Dexterity Saving Throw: DC 18, one creature within 5 feet that has the Prone condition. Failure: 29 (4d10 + 7) Bludgeoning damage. Success: Half damage.