Merrow Doublespeaker

Lorwyn: First Light

Size
Medium
Type
monstrosity
Alignment
lawful evil
AC
14
Initiative
3
Hit Points
67
Speed
walk 20 ft., swim 40 ft.
Saving Throws
Dex +1, Cha +1
Skills
Deception +1, Stealth +1
Passive Perception
11
Languages
Common, Primordial
Challenge
4
Lineage
Merrow
Environment
Planar (Feywild)
STR
18
+4
DEX
17
+3
CON
16
+3
INT
12
+1
WIS
13
+1
CHA
16
+3

Traits

Proficiency Bonus

+2

Amphibious

The merrow can breathe air and water.

Mimicry

The merrow can mimic voices and animal sounds. A creature that hears the mimicries can tell they are imitations with a successful DC 15 Wisdom (Insight) check.

Actions

Multiattack

The merrow makes three Spined Tail attacks. It can replace one of these attacks with a use of Spellcasting to cast Command.

Spellcasting

The merrow casts one of the following spells, requiring no Material components and using Charisma as the spellcasting ability (spell save DC 13):

  • At will: Command, Mage Hand, Minor Illusion

Spined Tail

Melee or Ranged Attack Roll: +6 to Hit, reach 5 ft. or range 20/60 ft. Hit: 14 (3d6 + 4) Piercing damage.

Spells

Command, Mage Hand, Minor Illusion

Other data

description