Merrow Doublespeaker
Lorwyn: First Light
- Size
- Medium
- Type
- monstrosity
- Alignment
- lawful evil
- AC
- 14
- Initiative
- 3
- Hit Points
- 67
- Speed
- walk 20 ft., swim 40 ft.
- Saving Throws
- Dex +1, Cha +1
- Skills
- Deception +1, Stealth +1
- Passive Perception
- 11
- Languages
- Common, Primordial
- Challenge
- 4
- Lineage
- Merrow
- Environment
- Planar (Feywild)
STR
18
+4
DEX
17
+3
CON
16
+3
INT
12
+1
WIS
13
+1
CHA
16
+3
Traits
Proficiency Bonus
+2
Amphibious
The merrow can breathe air and water.
Mimicry
The merrow can mimic voices and animal sounds. A creature that hears the mimicries can tell they are imitations with a successful DC 15 Wisdom (Insight) check.
Actions
Multiattack
The merrow makes three Spined Tail attacks. It can replace one of these attacks with a use of Spellcasting to cast Command.
Spellcasting
The merrow casts one of the following spells, requiring no Material components and using Charisma as the spellcasting ability (spell save DC 13):
- At will: Command, Mage Hand, Minor Illusion
Spined Tail
Melee or Ranged Attack Roll: +6 to Hit, reach 5 ft. or range 20/60 ft. Hit: 14 (3d6 + 4) Piercing damage.
Spells
Command, Mage Hand, Minor Illusion