Myconid Spore Servant

Monster Manual (2025) p. 223

Size
Small
Type
plant
Alignment
unaligned
AC
13
Initiative
1
Hit Points
37 (5d8+15)
Speed
walk 20 ft.
Immunities
poison
Condition Immunities
blinded, charmed, frightened, paralyzed, poisoned
Senses
blindsight 30 ft.
Passive Perception
8
Languages
telepathy 30 ft.
Challenge
1
Lineage
Myconid
Environment
underdark
STR
16
+3
DEX
12
+1
CON
16
+3
INT
2
−4
WIS
6
−2
CHA
1
−5

Traits

Proficiency Bonus

+2

Treasure

Any: The monster's treasure hoard can include monetary treasure and any kinds of magic items.

Size

Small, Medium

Actions

Slam

Melee Attack Roll: +5, reach 5 ft. Hit: 6 (1d6 + 3) Bludgeoning damage plus 2 (1d4) Poison damage.

Other data

description

Myconids dwell in remote Underdark reaches overgrown with molds and mushrooms. These ambulatory fungal creatures tend to their sanctuaries and avoid becoming embroiled in the conflicts of other creatures. They use specialized spores to communicate, to alert one another to danger, and to defend themselves. When myconids encounter others beings, they use mind-linking spores to allow nearby creatures to telepathically share thoughts. Nevertheless, myconids' goals remain mysterious to most non-fungal creatures.

Myconid Spore Servant: Spore servants are corpses that have been overgrown and reanimated by a myconid sovereign's spores. These fungus-infested bodies are extensions of a myconid sovereign and obey its will.