Needle Blight
Monster Manual (2025) p. 43
- Size
- Medium
- Type
- plant
- Alignment
- neutral evil
- AC
- 12
- Initiative
- 1
- Hit Points
- 16 (3d8+3)
- Speed
- walk 30 ft.
- Condition Immunities
- deafened
- Senses
- blindsight 60 ft.
- Passive Perception
- 9
- Languages
- understands Common but can't speak
- Challenge
- 1/4
- Lineage
- Blight
- Environment
- forest
Traits
Proficiency Bonus
+2
Actions
Claw
Melee Attack Roll: +3, reach 5 ft. Hit: 6 (2d4 + 1) Slashing damage.
Needles
Ranged Attack Roll: +3, range 30/60 ft. Hit: 6 (2d4 + 1) Piercing damage.
Other data
description
Blights are malicious plants that sprout from deep-rooted evil. Their gnarled forms twist with fearsome features suggestive of human limbs and vicious maws. Blights lurk in ambush amid mundane vegetation and lash out at non-Plant creatures. While blights can act independently, they're usually motivated by whatever sinister forces spawned them or by wicked creatures with control over nature. The magic that creates blights often affects other vegetation as well, causing brambles, vines, and gnarled trees to overwhelm roads and fields, choke wells and streams, and force animals from their natural habitat. This might make blights the first sign of an oncoming wave of corruption.
Needle Blight: Needle blights have vaguely bipedal forms, with gaunt, misshapen limbs. Whether standing unnaturally still or lurching with their awkward gaits, these blights can't pass as either normal plants or woodland travelers. Once they spot foes, needle blights attack using their thorn-covered claws or by rapidly growing and flinging volleys of serrated, needlelike projectiles.