Noggle Wild Mage

Lorwyn: First Light

Size
Small
Type
fey
Alignment
chaotic neutral
AC
13
Initiative
3
Hit Points
22
Speed
walk 30 ft.
Saving Throws
Con +1, Cha +1
Senses
darkvision 60 ft.
Passive Perception
10
Languages
Common, Sylvan
Challenge
1
Lineage
Noggle
Environment
Planar (Feywild)
STR
11
+0
DEX
16
+3
CON
14
+2
INT
10
+0
WIS
12
+1
CHA
17
+3

Traits

Proficiency Bonus

+2

Bloodied Wild Magic

While Bloodied, the noggle has a Fly Speed of 30 feet and it can choose for any damage it deals to be Force damage.

Actions

Multiattack

The noggle makes two attacks, using Noggling Stick or Befuddling Ray in any combination.

Noggling Stick

Melee Attack Roll: +5 to Hit, reach 5 ft. Hit: 5 (1d4 + 3) Bludgeoning damage plus 2 (1d4) Psychic damage.

Befuddling Ray

Ranged Attack Roll: +5 to Hit, range 60 ft. Hit: 6 (1d6 + 3) Psychic damage, and the target subtracts 1d4 from the next saving throw it makes before the end of the noggle's next turn.

Other data

description