Otyugh

Monster Manual (2025) p. 233

Size
Large
Type
aberration
Alignment
neutral
AC
14
Initiative
0
Hit Points
104 (11d10+44)
Speed
walk 30 ft.
Saving Throws
Con +7
Senses
darkvision 120 ft.
Passive Perception
11
Languages
Otyugh; telepathy 120 ft. (doesn't allow the receiving creature to respond telepathically)
Challenge
5
Environment
underdark
STR
16
+3
DEX
11
+0
CON
19
+4
INT
6
−2
WIS
13
+1
CHA
6
−2

Traits

Proficiency Bonus

+3

Treasure

Any: The monster's treasure hoard can include monetary treasure and any kinds of magic items.

Actions

Multiattack

The otyugh makes one Bite attack and two Tentacle attacks.

Bite

Melee Attack Roll: +6, reach 5 ft. Hit: 12 (2d8 + 3) Piercing damage, and the target has the Poisoned condition. Whenever the Poisoned target finishes a Long Rest, it is subjected to the following effect. Constitution Saving Throw: DC 15. Failure: The target's Hit Point maximum decreases by 5 (1d10) and doesn't return to normal until the Poisoned condition ends on the target. Success: The Poisoned condition ends.

Tentacle

Melee Attack Roll: +6, reach 10 ft. Hit: 12 (2d8 + 3) Piercing damage. If the target is a Medium or smaller creature, it has the Grappled condition (escape DC 13) from one of two tentacles.

Tentacle Slam

Constitution Saving Throw: DC 14, each creature Grappled by the otyugh. Failure: 16 (3d8 + 3) Bludgeoning damage, and the target has the Stunned condition until the start of the otyugh's next turn. Success: Half damage only.

Other data

description

Otyughs live to eat—the more disgusting the meal, the better. They consider all non-otyughs that come within reach dishes in life's endless buffet. In dumps, sewers, polluted ruins, and similar murky depths, otyughs devour garbage, carcasses, and anything else their tentacles can cram in their expansive maws. Some creatures ply otyughs with trash to recruit them as watchful—if disgusting—guardians. Otyughs often bury themselves amid trash heaps and observe their surroundings with their eye-studded stalk. They use glittery trash and telepathic urgings to coax creatures close, then burst from hiding, attacking with their spiny tentacles and filthy maws. Roll on or choose a result from the Otyugh Lures table to inspire how an otyugh tempts prey close.

Otyugh Lures:

1d4To Attract Potential Meals, the Otyugh...
1Disguises its tentacles with garbage puppets.
2Sings an enticing song in Otyugh.
3Telepathically transmits a message like "Happy good stuff here!" or "Help now! I'm too delicious?"
4Telepathically transmits an image of a large gemstone, crooked weapon, or soggy pastry.