Poltergeist

Monster Manual (2025) p. 246

Size
Small
Type
undead
Alignment
chaotic neutral
AC
12
Initiative
2
Hit Points
22 (5d8)
Speed
walk 5 ft., fly 50 ft. (hover)
Resistances
acid, bludgeoning, cold, fire, lightning, piercing, slashing, thunder
Immunities
necrotic, poison
Condition Immunities
charmed, exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained, unconscious
Senses
darkvision 60 ft.
Passive Perception
10
Languages
Common plus one other language
Challenge
2
Environment
underdark, urban
STR
1
−5
DEX
14
+2
CON
11
+0
INT
10
+0
WIS
10
+0
CHA
14
+2

Traits

Proficiency Bonus

+2

Treasure

Any: The monster's treasure hoard can include monetary treasure and any kinds of magic items.

Size

Small, Medium

Incorporeal Movement

The poltergeist can move through other creatures and objects as if they were Difficult Terrain. It takes 5 (1d10) Force damage if it ends its turn inside an object.

Actions

Multiattack

The poltergeist makes one Object Slam attack and uses Telekinetic Thrust.

Object Slam

Melee or Ranged Attack Roll: +4, reach 5 ft. or range 30 ft. Hit: 7 (2d4 + 2) Bludgeoning damage.

Telekinetic Thrust

Strength Saving Throw: DC 12, one creature the poltergeist can see within 30 feet. Failure: 9 (2d6 + 2) Force damage, and the target is pushed up to 30 feet straight away from the poltergeist.

Vanish (Bonus Action)

The poltergeist gives itself the Invisible condition or ends that condition on itself.

Other data

description

Poltergeists are spirits that confuse and torment the living. While typically not visible, they sometimes appear as faded images of whoever they were in life. Some poltergeists don't realize they're dead and go through the motions of their past lives. Others are malicious beings or embodiments of fractured psyches that sow discord where they haunt. Poltergeists telekinetically move objects in the places they lurk. Roll on or choose a result from the Poltergeist Activities table to inspire how a poltergeist menaces the living.

Poltergeist Activities:

1d8To Torment the Living, the Poltergeist...
1Keeps returning a discarded item.
2Leaves footprints on vertical surfaces.
3Makes noises like someone trapped in a wall.
4Organizes a pack's contents across the floor.
5Playfully puppets a corpse or doll.
6Removes bedding while someone sleeps.
7Sticks knives or weapons in the ceiling.
8Uncannily stacks books, furniture, or utensils.