Priest
Monster Manual (2025) p. 248
- Size
- Small
- Type
- humanoid
- Alignment
- neutral
- AC
- 13
- Initiative
- 0
- Hit Points
- 38 (7d8+7)
- Speed
- walk 30 ft.
- Skills
- Medicine +7, Perception +5, Religion +5
- Passive Perception
- 15
- Languages
- Common plus one other language
- Challenge
- 2
- Lineage
- Priest
- Environment
- any
Traits
Proficiency Bonus
+2
Gear
Chain Shirt, Holy Symbol, Mace
Treasure
Individual: The monster doesn't have a treasure hoard, but it might keep monetary treasure. Relics: The monster's treasure hoard features magic items with the noted theme. The Dungeon Master's Guide details treasure hoards appropriate for each theme.
Size
Small, Medium
Actions
Multiattack
The priest makes two attacks, using Mace or Radiant Flame in any combination.
Mace
Melee Attack Roll: +5, reach 5 ft. Hit: 6 (1d6 + 3) Bludgeoning damage plus 5 (2d4) Radiant damage.
Radiant Flame
Ranged Attack Roll: +5, range 60 ft. Hit: 11 (2d10) Radiant damage.
Spellcasting
The priest casts one of the following spells, using Wisdom as the spellcasting ability:
- At will: Light, Thaumaturgy
- 1/day: Spirit Guardians
Divine Aid (3/Day) (Bonus Action)
The priest casts Bless, Dispel Magic, Healing Word, or Lesser Restoration, using the same spellcasting ability as Spellcasting.
recharge
3/DAY
Spells
Bless [5.5e], Dispel Magic [5.5e], Healing Word [5.5e], Lesser Restoration [5.5e], Light [5.5e], Thaumaturgy [5.5e], Spirit Guardians [5.5e]
Other data
description
Priests harness the power of faith to work miracles. These religious adherents are as diverse as the faiths they follow. Some obey gods and their servants, while others live by age-old creeds. Belief guides priests' actions and their magic, which they use to shape the world in line with their ideologies. Roll on or choose a result from the Priest Roles table to inspire different sorts of priests.
Priest Roles:
| 1d10 | The Priest Is... |
|---|---|
| 1 | An ascetic who keeps wicked spirits at bay. |
| 2 | An elder who speaks for the dead. |
| 3 | An exorcist who hunts wicked spirits. |
| 4 | A follower of a god no one has heard of. |
| 5 | A mediator and teacher of traditional ways. |
| 6 | A philosopher devoted to a concept, multiversal view, or plane of existence. |
| 7 | The reincarnation of an ancient faith leader. |
| 8 | A ritualist who uses tinctures and performances to access the divine. |
| 9 | A shaman whose medicines ease many ills. |
| 10 | A zealot who wages war for a divine cause. |
Priest: Priests draw on their beliefs to heal the needful and smite their foes. They can channel their faith as spells and empower their weapons with divine might.