Quaggoth Thonot

Monster Manual (2025) p. 251

Size
Medium
Type
monstrosity
Alignment
chaotic neutral
AC
15
Initiative
1
Hit Points
67 (9d8+27)
Speed
walk 30 ft., climb 30 ft.
Skills
Athletics +5
Immunities
poison
Condition Immunities
poisoned
Senses
darkvision 120 ft.
Passive Perception
12
Languages
Undercommon
Challenge
3
Lineage
Quaggoth
Environment
underdark
STR
17
+3
DEX
12
+1
CON
16
+3
INT
6
−2
WIS
14
+2
CHA
7
−2

Traits

Proficiency Bonus

+2

Bloodied Fury

While Bloodied, the quaggoth has Advantage on attack rolls.

Actions

Multiattack

The quaggoth makes two Claw attacks.

Claw

Melee Attack Roll: +5, reach 5 ft. Hit: 6 (1d6 + 3) Slashing damage plus 5 (2d4) Psychic damage.

Spellcasting

The quaggoth casts one of the following spells, requiring no spell components and using Wisdom as the spellcasting ability (spell save DC 12):

  • At will: Mage Hand (the hand is Invisible), Minor Illusion
  • 2/day: Mind Spike

Reactions

Psionic Defense (3/Day)

The quaggoth casts Feather Fall or Shield in response to the spell's trigger, requiring no spell components and using the same spellcasting ability as Spellcasting.

recharge

3/DAY

Spells

Feather Fall [5.5e], Shield [5.5e]

Other data

description

Beastly hunters endemic to subterranean depths, quaggoths scrape harsh existences from the Underdark. While they can survive on bitter lichens and toxic fungi, they viciously attack anything they can make a meal of, from giant spiders to explorers. Quaggoths sometimes serve as muscle for Underdark-dwelling villains. Quaggoths frequently collect in small bands led by the most fearsome group member. These bands are proud and quick to hold grudges. Anyone who harms a quaggoth—or who is suspected of doing so—earns the enmity of that quaggoth's band regardless of reason or fault. These grudges sometimes extend to whole communities rather than individuals. Generations of quaggoths might seek revenge against a settlement's inhabitants for decades-old slights. Only the leader of a quaggoth band can demand that a grudge ends.

Quaggoth Thonot: Quaggoth thonots possess psionic abilities, which they use to give themselves an edge in combat and to coerce the service of other quaggoths.