Reef Shark
Monster Manual (2025) p. 368,
- Size
- Medium
- Type
- beast
- Alignment
- unaligned
- AC
- 12
- Initiative
- 2
- Hit Points
- 22 (4d8+4)
- Speed
- walk 5 ft., swim 30 ft.
- Skills
- Perception +2
- Senses
- blindsight 30 ft.
- Passive Perception
- 12
- Challenge
- 1/2
- Lineage
- Shark
- Environment
- underwater
STR
14
+2
DEX
15
+2
CON
13
+1
INT
1
−5
WIS
10
+0
CHA
4
−3
Traits
Proficiency Bonus
+2
Pack Tactics
The shark has Advantage on an attack roll against a creature if at least one of the shark's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.
Water Breathing
The shark can breathe only underwater.
Actions
Bite
Melee Attack Roll: +4, reach 5 ft. Hit: 7 (2d4 + 2) Piercing damage.