Swarm of Bats
Monster Manual (2025) p. 370
- Size
- Large
- Type
- beast
- Alignment
- unaligned
- AC
- 12
- Initiative
- 2
- Hit Points
- 11 (2d10)
- Speed
- walk 5 ft., fly 30 ft.
- Resistances
- bludgeoning, piercing, slashing
- Condition Immunities
- charmed, frightened, grappled, paralyzed, petrified, prone, restrained, stunned
- Senses
- blindsight 60 ft.
- Passive Perception
- 11
- Challenge
- 1/4
- Lineage
- Bat
- Environment
- forest, mountain, underdark, urban
STR
5
−3
DEX
15
+2
CON
10
+0
INT
2
−4
WIS
12
+1
CHA
4
−3
Traits
Proficiency Bonus
+2
Swarm
The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a Tiny bat. The swarm can't regain Hit Points or gain Temporary Hit Points.
Actions
Bites
Melee Attack Roll: +4, reach 5 ft. Hit: 5 (2d4) Piercing damage, or 2 (1d4) Piercing damage if the swarm is Bloodied.