Troglodyte

Monster Manual (2025) p. 309

Size
Medium
Type
monstrosity
Alignment
chaotic evil
AC
11
Initiative
0
Hit Points
13 (2d8+4)
Speed
walk 30 ft., climb 30 ft.
Skills
Stealth +4
Senses
darkvision 60 ft.
Passive Perception
10
Languages
Troglodyte
Challenge
1/4
Environment
underdark
STR
14
+2
DEX
10
+0
CON
14
+2
INT
6
−2
WIS
10
+0
CHA
6
−2

Traits

Proficiency Bonus

+2

Treasure

Armaments: The monster's treasure hoard features magic items with the noted theme. The Dungeon Master's Guide details treasure hoards appropriate for each theme.

Stench

Constitution Saving Throw: DC 12, any creature (other than a troglodyte) that starts its turn in a 5-foot Emanation originating from the troglodyte. Failure: The target has the Poisoned condition until the start of its next turn. Success: The target is immune to the Stench of all troglodytes for 1 hour.

Sunlight Sensitivity

While in sunlight, the troglodyte has Disadvantage on ability checks and attack rolls.

Actions

Rend

Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Slashing damage.

Other data

description

With features similar to those of pale cave lizards, troglodytes stalk the Underdark in an endless hunt for food. Troglodytes consume almost anything, including bones, giant insects, and other subterranean dwellers. They prey on subterranean communities and those near entrances to the Underdark, stealing livestock and kidnapping residents. Troglodytes prefer to ambush prey and can change their scale color to blend in with their surroundings. They often climb along cavern walls or emerge from deep fissures to take their prey by surprise. Despite their stealthiness, these stalkers exude a distinctly repulsive stench. Descriptions of what troglodytes smell like span a spectrum as complex as it is vile. This reek nauseates many who smell it, but it can also warn of the presence of troglodytes before they strike.