Twig Blight

Monster Manual (2025) p. 43

Size
Small
Type
plant
Alignment
neutral evil
AC
14
Initiative
2
Hit Points
7 (2d6)
Speed
walk 20 ft.
Skills
Stealth +4
Condition Immunities
deafened
Senses
blindsight 60 ft.
Passive Perception
9
Languages
understands Common but can't speak
Challenge
1/8
Lineage
Blight
Environment
forest
STR
6
−2
DEX
14
+2
CON
11
+0
INT
4
−3
WIS
8
−1
CHA
3
−4

Traits

Proficiency Bonus

+2

Pack Tactics

The blight has Advantage on an attack roll against a creature if at least one of the blight's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.

Actions

Claw

Melee Attack Roll: +4, reach 5 ft. Hit: 4 (1d4 + 2) Slashing damage.

Other data

description

Blights are malicious plants that sprout from deep-rooted evil. Their gnarled forms twist with fearsome features suggestive of human limbs and vicious maws. Blights lurk in ambush amid mundane vegetation and lash out at non-Plant creatures. While blights can act independently, they're usually motivated by whatever sinister forces spawned them or by wicked creatures with control over nature. The magic that creates blights often affects other vegetation as well, causing brambles, vines, and gnarled trees to overwhelm roads and fields, choke wells and streams, and force animals from their natural habitat. This might make blights the first sign of an oncoming wave of corruption.

Twig Blight: Resembling bundles of sticks or dead brush, twig blights easily blend in among deadwood, flotsam, and the wood piles common in many rural settings. Groups of them are often found near river crossings, forgotten wells, or natural campsites, where they ambush those who let down their guard.