Dissonant Whispers
Player's Handbook (2024) p. 264
- Level
- 1
- School
- Enchantment
- Casting Time
- Action
- Range
- 60 feet
- Components
- V
- Duration
- Instantaneous
- Classes
- Sorcerer (Aberrant Sorcery), Warlock (Great Old One Patron), Bard, Druid (Circle of the Long Night (HB)), Mages of Strixhaven (Silverquill Initiate), Psion (UA)
Description
One creature of your choice that you can see within range hears a discordant melody in its mind. The target makes a Wisdom saving throw. On a failed save, it takes 3d6 Psychic damage and must immediately use its Reaction, if available, to move as far away from you as it can, using the safest route. On a successful save, the target takes half as much damage only.
Using a Higher-Level Spell Slot: The damage increases by 1d6 for each spell slot level above 1.