Frostwave (HB)
Zamanora: Ballad of the Witch p. 133 (Homebrew)
- Level
- 3
- School
- Evocation
- Casting Time
- Action
- Range
- Self
- Components
- V, S
- Duration
- Instantaneous
- Classes
- Druid, Sorcerer, Warlock, Wizard
Description
You release a burst of icy energy in all directions. Each creature in a 15-foot Emanation originating from you must make a Dexterity saving throw. On a failed save, a creature takes 4d8 Cold damage and is frozen in place, becoming Restrained. On a successful save, a creature takes half as much damage and isn't Restrained. A trapped creature can take an Action to make a Strength (Athletics) check against your spell save DC to break free.
Using a Higher-Level Spell Slot: The damage increases by 1d8 for each spell slot level above 3.