Jump
Player's Handbook (2024) p. 290
- Level
- 1
- School
- Transmutation
- Casting Time
- Bonus Action
- Range
- Touch
- Components
- V, S, M (a grasshopper's hind leg)
- Duration
- 1 minute
- Classes
- Touch Spells, Druid, Ranger, Sorcerer, Wizard, Artificer, Ranger (Alt. LaserLlama), Mark of Passage (Legacy), Tamer (Heliana) [Legacy], Artificer (UA), Artificer Revised (UA), Psion (UA)
Description
You touch a willing creature. Once on each of its turns until the spell ends, that creature can jump up to 30 feet by spending 10 feet of movement.
Using a Higher-Level Spell Slot: You can target one additional creature for each spell slot level above 1.