Jump

Player's Handbook (2024) p. 290

Level
1
School
Transmutation
Casting Time
Bonus Action
Range
Touch
Components
V, S, M (a grasshopper's hind leg)
Duration
1 minute
Classes
Touch Spells, Druid, Ranger, Sorcerer, Wizard, Artificer, Ranger (Alt. LaserLlama), Mark of Passage (Legacy), Tamer (Heliana) [Legacy], Artificer (UA), Artificer Revised (UA), Psion (UA)

Description

You touch a willing creature. Once on each of its turns until the spell ends, that creature can jump up to 30 feet by spending 10 feet of movement.

Using a Higher-Level Spell Slot: You can target one additional creature for each spell slot level above 1.