Lightning Arrow
Player's Handbook (2024) p. 292
- Level
- 3
- School
- Transmutation
- Casting Time
- Bonus Action, which you take immediately after hitting or missing a target with a ranged attack using a weapon
- Range
- Self
- Components
- V, S
- Duration
- Instantaneous
- Classes
- Ranger, Ranger (Alt. LaserLlama)
Description
As your attack hits or misses the target, the weapon or ammunition you're using transforms into a lightning bolt. Instead of taking any damage or other effects from the attack, the target takes 4d8 Lightning damage on a hit or half as much damage on a miss. Each creature within 10 feet of the target then makes a Dexterity saving throw, taking 2d8 Lightning damage on a failed save or half as much damage on a successful one. The weapon or ammunition then returns to its normal form.
Using a Higher-Level Spell Slot: The damage for both effects of the spell increases by 1d8 for each spell slot level above 3.