Mirror Image

Player's Handbook (2024) p. 299

Level
2
School
Illusion
Casting Time
Action
Range
Self
Components
V, S
Duration
1 minute
Classes
Bard, Sorcerer, Warlock, Wizard, Artificer (Armorer), Paladin (Oath of the Noble Genies), Druid (Circle of the Long Night (HB)), Warlock (The Old Crone (HB)), Blood Hunter (Alt. LaserLlama) (Order of Witch Knights), Cleric (Ambition Domain (Legacy)), Illrigger (Architect of Ruin), Tamer (Heliana) [Legacy], Artificer (UA) (Armorer), Paladin (Oath of the Noble Genies (UA)), Artificer Revised (UA) (Armorer), Psion (UA)

Description

Three illusory duplicates of yourself appear in your space. Until the spell ends, the duplicates move with you and mimic your actions, shifting position so it's impossible to track which image is real. Each time a creature hits you with an attack roll during the spell's duration, roll a d6 for each of your remaining duplicates. If any of the d6s rolls a 3 or higher, one of the duplicates is hit instead of you, and the duplicate is destroyed. The duplicates otherwise ignore all other damage and effects. The spell ends when all three duplicates are destroyed. A creature is unaffected by this spell if it has the Blinded condition, Blindsight, or Truesight.