Searing Orb
DND Beyond June Drops
- Level
- 2
- School
- Evocation
- Casting Time
- action
- Range
- 60 feet
- Components
- S, M (metallic flakes and a pinch of phosphorus)
- Duration
- Instantaneous
- Classes
- Cleric, Paladin
Description
You create and hurl a pulsing orb of energy at one creature within range. Make a ranged spell attack against the target. On a hit, the target takes 3d4 Radiant damage. Hit or miss, the orb then explodes in a flash of light. The target and each creature within 10 feet of it make a Constitution saving throw. On a failed save, a creature has the Blinded condition until the end of its next turn.
Using a Higher-Level Spell Slot: The damage increases by 1d4 for each spell slot level above 2.