Shining Smite

Player's Handbook (2024) p. 316

Level
2
School
Transmutation
Casting Time
Bonus Action, which you take immediately after hitting a creature with a Melee weapon or an Unarmed Strike
Range
Self
Components
V
Duration
Concentration, up to 1 minute
Classes
Paladin, Artificer (Battle Smith), Warlock (Hexblade), Artificer (UA) (Battle Smith), Artificer Revised (UA) (Battle Smith)

Description

The target hit by the strike takes an extra 2d6 Radiant damage from the attack. Until the spell ends, the target sheds Bright Light in a 5-foot radius, attack rolls against it have Advantage, and it can't benefit from the Invisible condition.

Using a Higher-Level Spell Slot: The damage increases by 1d6 for each spell slot level above 2.