Slow

Player's Handbook (2024) p. 318

Level
3
School
Transmutation
Casting Time
Action
Range
120 feet
Components
V, S, M (a drop of molasses)
Duration
Concentration, up to 1 minute
Classes
Bard, Sorcerer, Wizard, Cleric (Order Domain (Legacy)), Cleric (Blood Domain (Legacy)), Illrigger (Architect of Ruin), Paladin (Oath of the Spelldrinker (TP)), Psion (UA) (Psykinetic), Psion (UA) (Telepath)

Description

You alter time around up to six creatures of your choice in a 40-foot Cube within range. Each target must succeed on a Wisdom saving throw or be affected by this spell for the duration. An affected target's Speed is halved, it takes a -2 penalty to AC and Dexterity saving throws, and it can't take Reactions. On its turns, it can take either an action or a Bonus Action, not both, and it can make only one attack if it takes the Attack action. If it casts a spell with a Somatic component, there is a 25 chance the spell fails as a result of the target making the spell's gestures too slowly. An affected target repeats the save at the end of each of its turns, ending the spell on itself on a success.