Adult Copper Dragon

Monster Manual (2025) p. 79

Tamaño
Enorme
Tipo
dragon (metallic)
Alineamiento
caótico bueno
CA
18
Puntos de golpe
184 (16d12+80)
Velocidad
walk 40 ft., climb 40 ft., fly 80 ft.
Salvaciones
Wis +7, Dex +6
Habilidades
Deception +9, Stealth +6, Perception +12
Inmunidades
acid
Sentidos
blindsight 60 ft., darkvision 120 ft.
Percepción pasiva
22
Idiomas
Common, Draconic
Desafío
14
Entorno
hill
FUE
23
+6
DES
12
+1
CON
21
+5
INT
18
+4
SAB
15
+2
CAR
18
+4

Rasgos

Proficiency Bonus

+5

Treasure

Arcana: The monster's treasure hoard features magic items with the noted theme. The Dungeon Master's Guide details treasure hoards appropriate for each theme.

Legendary Resistance (3/Day, or 4/Day in Lair)

If the dragon fails a saving throw, it can choose to succeed instead.

recharge

4/DAY

Acciones

Multiattack

The dragon makes three Rend attacks. It can replace one attack with a use of (A) Slowing Breath or (B) Spellcasting to cast Mind Spike (level 4 version).

Rend

Melee Attack Roll: +11, reach 10 ft. Hit: 17 (2d10 + 6) Slashing damage plus 4 (1d8) Acid damage.

Acid Breath (Recharge 5-6)

Dexterity Saving Throw: DC 18, each creature in an 60-foot-long, 5-foot-wide Line. Failure: 54 (12d8) Acid damage. Success: Half damage.

recharge

D5

Slowing Breath

Constitution Saving Throw: DC 18, each creature in a 60-foot Cone. Failure: The target can't take Reactions; its Speed is halved; and it can take either an action or a Bonus Action on its turn, not both. This effect lasts until the end of its next turn.

Spellcasting

The dragon casts one of the following spells, requiring no Material components and using Charisma as the spellcasting ability (spell save DC 17):

  • At will: Detect Magic, Mind Spike (level 4 version), Minor Illusion, Shapechange (Beast or Humanoid form only, no Temporary Hit Points gained from the spell, and no Concentration or Temporary Hit Points required to maintain the spell)
  • 1/day each: Greater Restoration, Major Image

Acciones legendarias

Legendary Actions (3/Turn)

The Adult Copper Dragon can take 3 legendary actions, choosing from the options below. Only one legendary action can be used at a time and only at the end of another creature's turn. The Adult Copper Dragon regains spent legendary actions at the start of its turn.

recharge

3/TURN

Giggling Magic

Charisma Saving Throw: DC 17, one creature the dragon can see within 90 feet. Failure: 24 (7d6) Psychic damage. Until the end of its next turn, the target rolls 1d6 whenever it makes an ability check or attack roll and subtracts the number rolled from the D20 Test. Failure or Success: The dragon can't take this action again until the start of its next turn.

Mind Jolt

The dragon uses Spellcasting to cast Mind Spike (level 4 version). The dragon can't take this action again until the start of its next turn.

Pounce

The dragon moves up to half its Speed, and it makes one Rend attack.

Copper Dragon Lairs Categoría: lair

Copper dragons typically inhabit multichamber caves and renovated ruins. The region containing an adult or ancient copper dragon's lair is changed by its presence, creating the following effects:

Chatty Critters: Tiny Beasts magically gain the ability to speak and understand Draconic while within 6 miles of the lair.

Giggle Fits: Whenever a creature other than the dragon and its allies is within 1 mile of the lair and rolls a 1 on a D20 Test, it must succeed on a DC 15 Wisdom saving throw or have the Incapacitated condition until the end of its next turn, as it is wracked with laughter.

If the dragon dies or moves its lair elsewhere, these effects end immediately.

Conjuros

Detect Magic [5.5e], Mind Spike [5.5e], Minor Illusion [5.5e], Shapechange [5.5e], Greater Restoration [5.5e], Major Image [5.5e]

Otros datos

ancestry

Copper Dragon

description

Relentlessly friendly and curious, most copper dragons view the world as a place of endless wonder and possibility. These gregarious dragons are fonts of patience, hospitality, and humor, and they seek to improve the lives—or, at least, the mood—of those they interact with. If forced to fight to defend themselves or their friends, these dragons favor using their slowing breath and physical attacks to subdue antagonists. Only in cases of extreme peril or emotion do they use their deadly acid breath. Copper dragons typically live in caverns amid picturesque hills and rock formations—particularly those that are prominent landmarks. These dragons collect gifts, though they have little interest in treasure without meaning, no matter how valuable it is. To them, thoughtfully given presents and the feelings or memories they symbolize are more important than masterpieces or magical relics.

Adult Copper Dragon: Adult copper dragons use their influence to better the world. With broad circles of friends, adult copper dragons delight in introducing people to one another and helping people find places where they can flourish. When disaster strikes, these dragons draw on their family of contacts to offer support, right wrongs, and rebuild stronger than before.

init

11

sortname

Copper Dragon, Adult