The Pale Rider - Famine

Subclase de Warlock

Old World's Might - Subclasses from Old Europe p. 63 (Homebrew)

Nivel
3

Descripción

Bring ruin, scarcity, and suffering, draining life from all around you

When He broke the third seal, I heard the third living creature saying, "Come". I looked, and behold, a black horse; and he who sat on it had a pair of scales in his hand. And I heard something like a voice in the center of the four living creatures saying, "A quart of wheat for a denarius, and three quarts of barley for a denarius; but do not damage the oil and the wine" — Revelation, 6:5-6

Theme: This pact embodies deprivation and decay, spreading hunger and weakening foes.

Playstyle: A debuff-focused subclass that saps the strength of enemies while bolstering resilience.

The third Horseman rides a black horse and is popularly understood to be Famine, as the Horseman carries a pair of balances or weighing scales (Greek ζυγόν, zugón), indicating the way that bread would have been weighed during a famine. The rider is typically portrayed as an emaciated man. Other authors interpret the third Horseman as the "Lord as a Law-Giver", holding Scales of Justice.

Rasgos

Pale Rider Famine Spells Nivel 3

The magic of your patron ensures you always have certain spells ready. When you reach a Warlock level specified in the table below, you thereafter always have the listed spells prepared.

Pale Rider Famine Spells:

Warlock LevelSpells
3rdRay of Sickness, Inflict Wounds, Chill Touch, Goodberry, Protection from Poison
5thWither and Bloom, Vampiric Touch
7thBlight, Aura of Life
9thCloudkill, Contagion

Withering Touch Nivel 3

As a Magic Action, you touch a creature within your reach. It must make a Constitution saving throw against your spell save DC. Failure: 2d8 + your Charisma modifier Necrotic damage. Success: Half damage. You can use this feature a number of times equal to your Proficiency Bonus, and you regain all expended uses when you finish a Long Rest.

Feast of Despair Nivel 6

When a creature that you can see within 30 feet fails a Test, you can use your Reaction to sap its vitality. You deal to the target Necrotic damage equal to your Charisma modifier and you regain an equal amount of Hit Points. You can use this feature a number of times equal to your Proficiency Bonus, and you regain all expended uses when you finish a Long Rest.

Lingering Decay Nivel 10

When you deal Necrotic damage, you can choose to have the damage linger. The target takes additional Necrotic damage equal to your Charisma modifier at the start of its next turn.

Blightbringer Nivel 14

As a Magic Action, you create a 30-foot-radius Emanation of an aura of famine for 1 minute. When the Emanation enters a Hostile creature's space and whenever that creature enters the Emanation for the first time in a turn or starts its turn there, it must make a Constitution saving throw against your spell save DC. Failure: 2d8 Necrotic damage. Success: Half damage.