Wand of Highfolk
Treasures from Oerth p. 29 (Homebrew)
- Type
- Wondrous Item
- Magic
- Yes
- Rarity
- uncommon (requires attunement)
Description
This magic wand was originally created by high elves in the northwest. While you hold this magic wand, you can use a Magic Action to target up to 6 creatures that are allies with each other. Each target makes a DC 15 Wisdom saving throw. On a failed save, the target has the Charmed condition and becomes Hostile to the other targets and sees them as Hostile. The condition lasts for 1 minute. At the end of each of its next turns, an affected creature can make another Wisdom saving throw, ending the effect on itself on a success. Once you use this property, you can't use it again until you finish a Long Rest.