Wand of Highfolk

Treasures from Oerth p. 29 (Homebrew)

Tipo
Objeto maravilloso
Mágico
Sí
Rareza
uncommon (requires attunement)

Descripción

This magic wand was originally created by high elves in the northwest. While you hold this magic wand, you can use a Magic Action to target up to 6 creatures that are allies with each other. Each target makes a DC 15 Wisdom saving throw. On a failed save, the target has the Charmed condition and becomes Hostile to the other targets and sees them as Hostile. The condition lasts for 1 minute. At the end of each of its next turns, an affected creature can make another Wisdom saving throw, ending the effect on itself on a success. Once you use this property, you can't use it again until you finish a Long Rest.