Camel
Monster Manual (2025) p. 351,
- Size
- Large
- Type
- beast
- Alignment
- unaligned
- AC
- 10
- Initiative
- -1
- Hit Points
- 17 (2d10+6)
- Speed
- walk 50 ft.
- Saving Throws
- Con +5
- Senses
- darkvision 60 ft.
- Passive Perception
- 10
- Challenge
- 1/8
- Environment
- desert
STR
15
+2
DEX
8
−1
CON
17
+3
INT
2
−4
WIS
11
+0
CHA
5
−3
Traits
Proficiency Bonus
+2
Actions
Bite
Melee Attack Roll: +4, reach 5 ft. Hit: 4 (1d4 + 2) Bludgeoning damage.