Dire Wolf
Monster Manual (2025) p. 352,
- Size
- Large
- Type
- beast
- Alignment
- unaligned
- AC
- 14
- Initiative
- 2
- Hit Points
- 22 (3d10+6)
- Speed
- walk 50 ft.
- Skills
- Stealth +4, Perception +5
- Senses
- darkvision 60 ft.
- Passive Perception
- 15
- Challenge
- 1
- Lineage
- Wolf
- Environment
- forest, hill
STR
17
+3
DEX
15
+2
CON
15
+2
INT
3
−4
WIS
12
+1
CHA
7
−2
Traits
Proficiency Bonus
+2
Pack Tactics
The wolf has Advantage on an attack roll against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.
Actions
Bite
Melee Attack Roll: +5, reach 5 ft. Hit: 8 (1d10 + 3) Piercing damage. If the target is a Large or smaller creature, it has the Prone condition.