Dire Wolf
Monster Manual (2025) p. 352,
- Tamaño
- Grande
- Tipo
- beast
- Alineamiento
- sin alineamiento
- CA
- 14
- Iniciativa
- 2
- Puntos de golpe
- 22 (3d10+6)
- Velocidad
- walk 50 ft.
- Habilidades
- Stealth +4, Perception +5
- Sentidos
- darkvision 60 ft.
- Percepción pasiva
- 15
- Desafío
- 1
- Linaje
- Wolf
- Entorno
- forest, hill
FUE
17
+3
DES
15
+2
CON
15
+2
INT
3
−4
SAB
12
+1
CAR
7
−2
Rasgos
Proficiency Bonus
+2
Pack Tactics
The wolf has Advantage on an attack roll against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.
Acciones
Bite
Melee Attack Roll: +5, reach 5 ft. Hit: 8 (1d10 + 3) Piercing damage. If the target is a Large or smaller creature, it has the Prone condition.