Giant Seahorse

Monster Manual (2025) p. 359,

Size
Large
Type
beast
Alignment
unaligned
AC
14
Initiative
1
Hit Points
16 (3d10)
Speed
walk 5 ft., swim 40 ft.
Passive Perception
11
Challenge
1/2
Lineage
Seahorse
Environment
underwater
STR
15
+2
DEX
12
+1
CON
11
+0
INT
2
−4
WIS
12
+1
CHA
5
−3

Traits

Proficiency Bonus

+2

Water Breathing

The seahorse can breathe only underwater.

Actions

Ram

Melee Attack Roll: +4, reach 5 ft. Hit: 9 (2d6 + 2) Bludgeoning damage, or 11 (2d8 + 2) Bludgeoning damage if the seahorse moved 20+ feet straight toward the target immediately before the hit.

Bubble Dash (Bonus Action)

While underwater, the seahorse moves up to half its Swim Speed without provoking Opportunity Attacks.

Other data

description