Giant Seahorse
Monster Manual (2025) p. 359,
- Tamaño
- Grande
- Tipo
- beast
- Alineamiento
- sin alineamiento
- CA
- 14
- Iniciativa
- 1
- Puntos de golpe
- 16 (3d10)
- Velocidad
- walk 5 ft., swim 40 ft.
- Percepción pasiva
- 11
- Desafío
- 1/2
- Linaje
- Seahorse
- Entorno
- underwater
FUE
15
+2
DES
12
+1
CON
11
+0
INT
2
−4
SAB
12
+1
CAR
5
−3
Rasgos
Proficiency Bonus
+2
Water Breathing
The seahorse can breathe only underwater.
Acciones
Ram
Melee Attack Roll: +4, reach 5 ft. Hit: 9 (2d6 + 2) Bludgeoning damage, or 11 (2d8 + 2) Bludgeoning damage if the seahorse moved 20+ feet straight toward the target immediately before the hit.
Bubble Dash (Bonus Action)
While underwater, the seahorse moves up to half its Swim Speed without provoking Opportunity Attacks.