Psychic Gray Ooze

Monster Manual (2025) p. 151

Size
Medium
Type
ooze
Alignment
unaligned
AC
9
Initiative
-1
Hit Points
37 (5d8+15)
Speed
walk 10 ft., climb 10 ft.
Skills
Stealth +3
Resistances
acid, cold, fire, psychic
Condition Immunities
blinded, charmed, deafened, exhaustion, frightened, grappled, prone, restrained
Senses
blindsight 60 ft.
Passive Perception
8
Challenge
1
Lineage
Ooze
Environment
underdark
STR
12
+1
DEX
8
−1
CON
16
+3
INT
10
+0
WIS
6
−2
CHA
2
−4

Traits

Proficiency Bonus

+2

Amorphous

The ooze can move through a space as narrow as 1 inch without expending extra movement to do so.

Actions

Pseudopod

Melee Attack Roll: +3, reach 5 ft. Hit: 11 (3d6 + 1) Acid damage, and the target has Disadvantage on Intelligence saving throws until the end of the ooze's next turn.

Psychic Crush

Intelligence Saving Throw: DC 10, one creature the ooze can see within 60 feet. Failure: 13 (3d8) Psychic damage.

Reactions

Mind Corrosion

Trigger: The ooze fails a saving throw against a spell or another magical effect created by a creature. Response: The triggering creature takes 3 (1d6) Psychic damage.

Other data

description