Psychic Gray Ooze
Monster Manual (2025) p. 151
- Tamaño
- Mediano
- Tipo
- ooze
- Alineamiento
- sin alineamiento
- CA
- 9
- Iniciativa
- -1
- Puntos de golpe
- 37 (5d8+15)
- Velocidad
- walk 10 ft., climb 10 ft.
- Habilidades
- Stealth +3
- Resistencias
- acid, cold, fire, psychic
- Inmunidad a estados
- blinded, charmed, deafened, exhaustion, frightened, grappled, prone, restrained
- Sentidos
- blindsight 60 ft.
- Percepción pasiva
- 8
- Desafío
- 1
- Linaje
- Ooze
- Entorno
- underdark
FUE
12
+1
DES
8
−1
CON
16
+3
INT
10
+0
SAB
6
−2
CAR
2
−4
Rasgos
Proficiency Bonus
+2
Amorphous
The ooze can move through a space as narrow as 1 inch without expending extra movement to do so.
Acciones
Pseudopod
Melee Attack Roll: +3, reach 5 ft. Hit: 11 (3d6 + 1) Acid damage, and the target has Disadvantage on Intelligence saving throws until the end of the ooze's next turn.
Psychic Crush
Intelligence Saving Throw: DC 10, one creature the ooze can see within 60 feet. Failure: 13 (3d8) Psychic damage.
Reacciones
Mind Corrosion
Trigger: The ooze fails a saving throw against a spell or another magical effect created by a creature. Response: The triggering creature takes 3 (1d6) Psychic damage.