Swarm of Ravens

Monster Manual (2025) p. 371

Size
Medium
Type
beast
Alignment
unaligned
AC
12
Initiative
2
Hit Points
11 (2d8+2)
Speed
walk 10 ft., fly 50 ft.
Skills
Perception +5
Resistances
bludgeoning, piercing, slashing
Condition Immunities
charmed, frightened, grappled, paralyzed, petrified, prone, restrained, stunned
Passive Perception
15
Challenge
1/4
Lineage
Raven
Environment
hill, swamp, urban
STR
6
−2
DEX
14
+2
CON
12
+1
INT
5
−3
WIS
12
+1
CHA
6
−2

Traits

Proficiency Bonus

+2

Swarm

The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a Tiny raven. The swarm can't regain Hit Points or gain Temporary Hit Points.

Actions

Beaks

Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Piercing damage, or 2 (1d4) Piercing damage if the swarm is Bloodied.

Cacophony (Recharge 6)

Wisdom Saving Throw: DC 10, one creature in the swarm's space. Failure: The target has the Deafened condition until the start of the swarm's next turn. While Deafened, the target also has Disadvantage on ability checks and attack rolls.

recharge

D6

Other data

description