Swarm of Ravens
Monster Manual (2025) p. 371
- Tamaño
- Mediano
- Tipo
- beast
- Alineamiento
- sin alineamiento
- CA
- 12
- Iniciativa
- 2
- Puntos de golpe
- 11 (2d8+2)
- Velocidad
- walk 10 ft., fly 50 ft.
- Habilidades
- Perception +5
- Resistencias
- bludgeoning, piercing, slashing
- Inmunidad a estados
- charmed, frightened, grappled, paralyzed, petrified, prone, restrained, stunned
- Percepción pasiva
- 15
- Desafío
- 1/4
- Linaje
- Raven
- Entorno
- hill, swamp, urban
FUE
6
−2
DES
14
+2
CON
12
+1
INT
5
−3
SAB
12
+1
CAR
6
−2
Rasgos
Proficiency Bonus
+2
Swarm
The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a Tiny raven. The swarm can't regain Hit Points or gain Temporary Hit Points.
Acciones
Beaks
Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Piercing damage, or 2 (1d4) Piercing damage if the swarm is Bloodied.
Cacophony (Recharge 6)
Wisdom Saving Throw: DC 10, one creature in the swarm's space. Failure: The target has the Deafened condition until the start of the swarm's next turn. While Deafened, the target also has Disadvantage on ability checks and attack rolls.
recharge
D6