Chill Touch

Player's Handbook (2024) p. 249

Level
0
School
Necromancy
Casting Time
Action
Range
Touch
Components
V, S
Duration
Instantaneous
Classes
Touch Spells, Sorcerer, Warlock, Wizard, Blood Hunter (Alt. LaserLlama) (Order of Witch Knights), Illrigger (Architect of Ruin), Cleric (Grave Domain (UA))

Description

Channeling the chill of the grave, make a melee spell attack against a target within reach. On a hit, the target takes 1d10 Necrotic damage, and it can't regain Hit Points until the end of your next turn.

Cantrip Upgrade: The damage increases by 1d10 when you reach levels 5 (2d10), 11 (3d10), and 17 (4d10).