Haste

Player's Handbook (2024) p. 284

Level
3
School
Transmutation
Casting Time
Action
Range
30 feet
Components
V, S, M (a shaving of licorice root)
Duration
Concentration, up to 1 minute
Classes
Paladin (Oath of Glory), Paladin (Oath of Vengeance), Sorcerer, Wizard, Artificer, Ranger (Alt. LaserLlama) (Beast Master), Ranger (Alt. LaserLlama) (Planar Warden), Ranger (Horizon Walker), Cleric (Strength Domain (Legacy)), Cleric (Zeal Domain (Legacy)), Paladin (Glory), Paladin (Glory (Legacy)), Mages of Strixhaven (Prismari Initiate), Mages of Strixhaven (Quandrix Initiate), Cleric (Blood Domain (Legacy)), Illrigger (Architect of Ruin), Cleric (Hunt Domain (TP) (Legacy)), Tamer (Heliana) [Legacy], Tamer (Heliana) [Legacy] (Leader), Warlock (Parasite (TP) (Legacy)), Artificer (UA), Artificer Revised (UA), Artificer Revised (UA) (Cartographer), Psion (UA) (Metamorph), Psion (UA) (Psi Warper)

Description

Choose a willing creature that you can see within range. Until the spell ends, the target's Speed is doubled, it gains a +2 bonus to Armor Class, it has Advantage on Dexterity saving throws, and it gains an additional action on each of its turns. That action can be used to take only the Attack (one attack only), Dash, Disengage, Hide, or Utilize action. When the spell ends, the target is Incapacitated and has a Speed of 0 until the end of its next turn, as a wave of lethargy washes over it.