Holy Avenger Javelin

Dungeon Master's Guide (2024) p. 269

Tipo
Arma cuerpo a cuerpo
Mágico
Sí
Rareza
legendary (requires attunement by a paladin)
Peso
2
Tipo de daño
perforante
Alcance
30/120
Propiedades
arrojadiza

Descripción

You gain a +3 bonus to attack rolls and damage rolls made with this magic weapon. When you hit a Fiend or an Undead with it, that creature takes an extra 2d10 Radiant damage. While you hold the drawn weapon, it creates a 10-foot Emanation originating from you. You and all creatures Friendly to you in the Emanation have Advantage on saving throws against spells and other magical effects. If you have 17 or more levels in the Paladin class, the size of the Emanation increases to 30 feet.

Slow (Mastery): If you hit a creature with this weapon and deal damage to it, you can reduce its Speed by 10 feet until the start of your next turn. If the creature is hit more than once by weapons that have this property, the Speed reduction doesn't exceed 10 feet.

Thrown: If a weapon has the Thrown property, you can throw the weapon to make a ranged attack, and you can draw that weapon as part of the attack. If the weapon is a Melee weapon, use the same ability modifier for the attack and damage rolls that you use for a melee attack with that weapon.

Proficiency: simple, javelin Source: Dungeon Master's Guide (2024) p. 269

Modificadores

melee attacks +3

melee damage +3