Holy Avenger Maul

Dungeon Master's Guide (2024) p. 269

Tipo
Arma cuerpo a cuerpo
Mágico
Sí
Rareza
legendary (requires attunement by a paladin)
Peso
10
Daño
2d6
Tipo de daño
contundente
Propiedades
cuerpo a cuerpo, pesada, a dos manos

Descripción

You gain a +3 bonus to attack rolls and damage rolls made with this magic weapon. When you hit a Fiend or an Undead with it, that creature takes an extra 2d10 Radiant damage. While you hold the drawn weapon, it creates a 10-foot Emanation originating from you. You and all creatures Friendly to you in the Emanation have Advantage on saving throws against spells and other magical effects. If you have 17 or more levels in the Paladin class, the size of the Emanation increases to 30 feet.

Topple (Mastery): If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw (DC 8 plus the ability modifier used to make the attack roll and your Proficiency Bonus). On a failed save, the creature has the Prone condition.

Heavy: You have Disadvantage on attack rolls with a Heavy weapon if it's a Melee weapon and your Strength score isn't at least 13 or if it's a Ranged weapon and your Dexterity score isn't at least 13.

Two-Handed: A Two-Handed weapon requires two hands when you attack with it.

Proficiency: martial, maul Source: Dungeon Master's Guide (2024) p. 269

Modificadores

melee attacks +3

melee damage +3