Horn of Valhalla

Dungeon Master's Guide (2024) p. 270

Tipo
Objeto maravilloso
Mágico
Sí
Rareza
varies

Descripción

You can take a Magic action to blow this horn. In response, warrior spirits from the plane of Ysgard appear in unoccupied spaces within 60 feet of you. Each spirit uses the Berserker stat block and returns to Ysgard after 1 hour or when it drops to 0 Hit Points. The spirits look like living, breathing warriors, and they have Immunity to the Charmed and Frightened conditions. Once you use the horn, it can't be used again until 7 days have passed.

Four types of Horn of Valhalla are known to exist, each made of a different metal. The horn's type determines how many spirits it summons, as well as the requirement for its use. The DM chooses the horn's type or determines it randomly by rolling on the following table. If you blow the horn without meeting its requirement, the summoned spirits attack you.

If you meet the requirement, they are Friendly to you and your allies and follow your commands.

1d100Horn TypeSpiritsRequirement
01-40Horn of Valhalla, Silver2None
41-75Horn of Valhalla, Brass3Proficiency with all Simple weapons
76-90Horn of Valhalla, Bronze4Training with all Medium armor
91-00Horn of Valhalla, Iron5Proficiency with all Martial weapons