Nine Lives Stealer Sickle
Dungeon Master's Guide (2024) p. 281
- Tipo
- Arma cuerpo a cuerpo
- Mágico
- Sí
- Rareza
- very rare (requires attunement)
- Peso
- 2
- Daño
- 1d4
- Tipo de daño
- cortante
- Propiedades
- ligera
Descripción
You gain a +2 bonus to attack rolls and damage rolls made with this magic weapon.
Life Stealing: The weapon has 1d8 + 1 charges. When you attack a creature that has fewer than 100 Hit Points with this weapon and roll a 20 on the d20 for the attack roll, the creature must succeed on a DC 15 Constitution saving throw or be slain instantly as the sword tears its life force from its body. Constructs and Undead succeed on the save automatically. The weapon loses 1 charge if the creature is slain. When the weapon has no charges remaining, it loses this property.
Nick (Mastery): When you make the extra attack of the Light property, you can make it as part of the Attack action in· stead of as a Bonus Action. You can make this extra attack only once per turn.
Light: When you take the Attack action on your turn and. attack with a Light weapon, you can make one extra attack as a Bonus Action later on the same turn. That extra attack must be made with a different Light weapon, and you don't add your ability modifier to the extra attack's damage unless that modifier is negative. For example, you can attack with a Shortsword in one hand and a Dagger in the other using the Attack action and a Bonus Action, but you don't add your Strength or Dexterity modifier to the damage roll of the Bonus Action unless that modifier is negative.
Proficiency: simple, sickle Source: Dungeon Master's Guide (2024) p. 281
Modificadores
melee attacks +2
melee damage +2